DuckieTraffic Robotics Project (April - June 2021) : Presentation Slides

We implemented functionalities similar to real self-driving cars or autonomous vehicles in Duckiebot robot that is capable of sensing/navigating its environment and moving safely with little or no human input. Our main objective was to make the Duckiebot robot do lane following in a physical map with real-time detection and reaction capabilities. For example, the robot will start moving from a starting point in its lane towards an end point until it detects any stop signs nearby. We also generated a few random goals between the start and end points, and implemented functionalities so the robot can successively stop at each of those goals, then head towards the next goal until the final goal is reached. 

Cisco Webex Internship Project (June - September 2020) : Presentation

I worked with the Webex Platform Services team in Cisco Cloud Collaboration to automate sending and populating new welcome email templates for specific license types of unified clients for the messaging, meeting, and calling services of Webex Teams and Meetings applications through full-stack web development.

CozmoTA - Robotics Capstone (March - June 2020) :  Final Project Video

My first introduction to applied human-robot interaction, and one of the most innovative projects from my undergraduate career so far, has been from the robotics capstone course this past quarter, where I built a robot teaching assistant (TA) for elementary classrooms using the Cozmo SDK platform. It is meant to lessen the burden of multitasking from teachers by taking attendance using facial recognition, and leading tutoring sessions in small break-out groups using moving, reaction, and speech recognition capabilities to ask questions and evaluate student’s answers. I was invigorated by the experience of young learners during the COVID-19 pandemic, especially a steep increase in screen-based and isolated study arrangements, that can lead to long-lasting physical and mental health issues. Hence, incorporating solutions that address those problems in our product, we made the robot TA screen-free, portable, and suitable for isolated study situations. It also increases student’s enthusiasm in the presence of robots and serves as an early motivating factor in kids to choose STEM or tech-education. Overall, we developed an innovative teaching tool with high potential for real market investment. While engaging in this project, I realized how much knowledge there is to gain through experiential learning and by applying conceptual learnings into cutting-edge projects. 

BIO.ME [Startup Prototype] – Entrepreneurship (January – March 2020) : Product Details

I developed an early stage  start-up company prototype in an eight-member

cross-functional team shadowing Product Manager role. I set product vision

and strategies to deliver instant dietary recommendations to Irritable Bowel

Syndrome (IBS) patients. I also generated and curated ideas, and worked

on technical specifications of product features to solidify product-market

fit. And, I managed dependencies and aligned all teams – microbiology,

marketing/sales, dev and customer support.

Seattle Gentrification App - Data Analysis & Visualization (January – March 2019): Website

I developed an interactive application to show the effects

of gentrification in Seattle in comparison to other U.S.

cities through Informatics (INFO) 201 course during 

Winter 2019. I utilized RStudio libraries for data wrangling,

interactive plot visualizations in backend, and designing

user interface. Please visit the app website to gain the

navigation experience.